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How to play Chesster
Chesster

How to play Chesster

Apr 30, 2012 Chesster Article 2 comments

A step by step guide to our game, from simple matching to special combos. This is Chesster!

The Old World: GUI Actionbar Split & Alpha News
The Old World

The Old World: GUI Actionbar Split & Alpha News

Apr 30, 2012 The Old World 0 comments

Fancy new GUI change that will allow for a lot of neat new things. Update on the release date of the Alpha.

function.repair Gameplay Trailer
Game

function.repair Gameplay Trailer

Apr 30, 2012 Demergo Studios 0 comments

Demergo Studios is proud to announce our first trailer for function.repair!

Blitwizard 0.3 release
Game

Blitwizard 0.3 release

Apr 30, 2012 Blitwizard 0 comments

A new Blitwizard 2d engine version is now released, adding scaled/rotated sprites, realtime physics and easy networking.

Competition Results
Star Trek Excalibur

Competition Results

Apr 30, 2012 Star Trek Excalibur Competition 0 comments

It was great to see the strong effort people have put into designing their textures. I think one thing Star Trek had over all the TV shows and films in...

Interstellar Marines: Deadlock 0.4.0 Battle Report
Interstellar Marines

Interstellar Marines: Deadlock 0.4.0 Battle Report

Apr 30, 2012 Interstellar Marines 5 comments

A fresh copy of Deadlock is online with improved performance, new recoil, kickback and accuracy models on the SMG and an intense in-door map with AI SARA...

Comic Book Intro
Lone Wolf

Comic Book Intro

Apr 30, 2012 Lone Wolf 0 comments

Comic Book intro added to add some story to the game. Next up will be a new character!

New Overgrowth a177 video devlog
Overgrowth

New Overgrowth a177 video devlog

Apr 30, 2012 Overgrowth 19 comments

New features including left-handed weapon support, new debug text system, same-side sheathing animations, ability to swap weapons from one hand to the...

Terraform Releases
Terraform

Terraform Releases

Apr 30, 2012 Terraform 0 comments

Holgersson Entertainment proudly presents its first commercial game Terraform! It's now available to purchase on Desura for 4.99€.

Today's Progress Report!  The Sonic Screwdriver
Blockade Runner

Today's Progress Report! The Sonic Screwdriver

Apr 30, 2012 Blockade Runner 0 comments

We've further solidified the damage and response netcode, mostly about compressing as much data into as small a space as possible. Now that we've got...

Tagimoto Released on Desura
Tagimoto

Tagimoto Released on Desura

Apr 30, 2012 Tagimoto 0 comments

Bright, serene sun; a small beautiful garden with a tranquil pond and a caterpillar who wants to be a butterfly.

Demo Is Out! (Win,Mac,Lin)
Tavern Of Heroes

Demo Is Out! (Win,Mac,Lin)

Apr 30, 2012 Tavern Of Heroes 6 comments

We have just released our first demo, which focuses on the battle part. It is available for Windows, Mac and Linux.

Tower Wars News and Giveaway!
Tower Wars

Tower Wars News and Giveaway!

Apr 30, 2012 Tower Wars 5 comments

New updates on Tower Wars with screen shots and a contest giveaway!

Models Construction
The Battle at Ecollision

Models Construction

Apr 29, 2012 The Battle at Ecollision 3 comments

New 3D Gun Models have been finished, they include a AA12 Shotgun and a Double Barrel Revolver. I also introduce some of our Freemium Features and Reveal...

Through 2.0 Released
Through

Through 2.0 Released

Apr 29, 2012 Through 20 comments

A new Through release rebuilt in a new engine with every element closely reexamined.

"I Quit My Job!"
Party of Sin

"I Quit My Job!"

Apr 29, 2012 Party of Sin 7 comments

Dan, our project lead, announces that he's quit his day job in order to fully commit to indie development! Woot!

[Development] 29/4/12
Crawle

[Development] 29/4/12

Apr 29, 2012 Crawle 4 comments

Just a bit of news on what's been changed, added and fixed this week as well as some information about 0.3.0 and delays.

Concepts and Assets
Project Mars

Concepts and Assets

Apr 29, 2012 Project Mars 0 comments

While the team builds, I discuss some of the things we have already built together!

Reinforcements have arrived!
Tiberian Dawn: The First Strike

Reinforcements have arrived!

Apr 29, 2012 Tiberian Dawn: The First Strike 3 comments

Just when you thought the battle was over, help arrives over the horizon.

Dev Log 7 - 29/04/12
PurpleRune

Dev Log 7 - 29/04/12

Apr 29, 2012 PurpleRune 0 comments

After a short break while I re-entered the realms of hell (school), I am now working on PurpleRune again and development is going very well...

Days Of Extinction Update
Days Of Extinction

Days Of Extinction Update

Apr 29, 2012 Days Of Extinction 1 comment

This is an update on development of the game and what stage it's at.

News from the front, April 2012 – Servers open 24/7 and New pre-Beta Build
Heroes & Generals

News from the front, April 2012 – Servers open 24/7 and New pre-Beta Build

Apr 29, 2012 Heroes & Generals 0 comments

We’ve just deployed our pre-Beta build, which means that we’re very close to go into Closed Beta, so if you’ve received a key you can now play Heroes...

chose  the main character and  look at the weapons
Mass Wars

chose the main character and look at the weapons

Apr 29, 2012 Mass Wars 7 comments

its time to chose the main character art we have two concepts of him there will be more later on so if you dont like these two you still get a chance...

Stained : Level Creation Tools
Stained

Stained : Level Creation Tools

Apr 29, 2012 Stained 0 comments

Stained levels are created using opensource modelling tool "Blender".

BGP Reader First Look and Mars Lander LP#14
Bluish-Green Productions GameMaker Help

BGP Reader First Look and Mars Lander LP#14

Apr 29, 2012 Bluish-Green Productions GameMaker Help 0 comments

Get a first look at the BGP Reader, a special program made just for reading BGP Tutorials. Mars Lander Level Pack #14 is also now available.

Recruits - Tank Update
Recruits

Recruits - Tank Update

Apr 29, 2012 Recruits 5 comments

One of the features we will have for the Recruits demo are working tanks that you can drive around and fight with.

Today's Progress! Video of Multiplayer test and Character design!
Blockade Runner

Today's Progress! Video of Multiplayer test and Character design!

Apr 29, 2012 Blockade Runner 0 comments

Today we tested some five-player Blockade Runner multiplayer while Zack played the server DJ monitoring for bugs! Below is a short video of the tests...

'I Shall Remain' Plot development update for 28 April.
I Shall Remain

'I Shall Remain' Plot development update for 28 April.

Apr 28, 2012 I Shall Remain 2 comments

ISR continues on with big advances in the game map, ease of gameplay and plot development.

Into the Dark - Damage System finally 100% finnished!
Into the Dark

Into the Dark - Damage System finally 100% finnished!

Apr 28, 2012 Into the Dark 5 comments

As you may or may not have read, we had planned a quite sophisticated damage system for "Into the Dark". Now it`s final and finnished and it works VERY...

Interview with Co-Game Director Michael Boudreaux
Bombsweeper

Interview with Co-Game Director Michael Boudreaux

Apr 28, 2012 Bombsweeper Interview 0 comments

We took the time to interview the Co-Game Director of Bombsweeper, Michael Boudreaux...

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