Masterspace v2.0 has been released introducing a new particle system implementation, as well as a new sound engine. In this version, the water simulation...
A quick news update with news about artwork and some thoughts on systemic design.
Cavelight Entertainment have just ended their IndieGoGo-campaign, the game is seeing major visual and gameplay-wise improvements, and we're planning on...
Breaking News! Fletch: Dawn of the Golden Eagle is now available to download!
I have been updating the menus to a more pleasing layout and better graphics quality. Little by little all of the menus are being finished. Enjoy the...
Do you like ball games? On rooftops? With gravity cannons? Check out Epigenesis, an FPS Multiplayer ball game!
Chapter 2 of Luminesca is just around the corner. Here's a new trailer to whet your appetite!
Long Run is 2D Tap Studios first game for Android and iOS. It is a 2.5D Stealth Action Puzzle game. We have been developing Long run for the last few...
Biomes are now in Isomer! Each generated world still have a main type (e.g. temperate, arctic or desert) but now can have a number of different biomes...
BDef receives a new level and another trailer joins the fray.
Build 009 is out! This is one of the biggest gameplay updates to the ALpha to date, adding barricading, wood-cutting, fall damage, and more! Read on to...
Our gameplay sneak peek is finally out and we are about to hit a good patch of production time.
We've been working on this game a long time, it's high time we get it finished!
Spiral Update 002 now out for ‘ORION: Dino Horde’! This huge update adds maps, hats, taunts, a huge game patch and tons of other juicy goodness.
We did some crafty scripting in Game Maker: Studio and came up with our own method of displaying ultra-stylized text that goes above and beyond Game Maker's...
We have added 2 Multiplayer modes to Compromised in our latest update: Co-op and Competitive. Read more to find out about the new content, watch a video...
3089 got some nice visual improvements guided by the artist for Towns. Also, lots of gameplay tweaks & a nasty crash fix are included.
Hello and welcome back to our Developer Blog. Today due to an imminent release, we have an announcement to make about Napoleonic Wars!
Hello. My name is Tom, and I’ve been narrative designer-ing The Swapper on and off for the last eleven months. When I’ve not been doing that I’ve been...
Pixabyte's Tony Mo takes a look at the recently released De/Ascend, a game concept created by 3 students.
I've just finished up the alpha build for Arecibo, a simple yet challenging puzzle game inspired by the Arecibo SETI Message.
In the new video one can see the Final Wave of Bosconian ships which consists of titan and doomstar class ships.
Here is our newest video for Rage Runner, the developer Diary.
Take a look at the news about spyra. An independent adventure/fantasy game.
We just started our fundraising campaign over at IndieGoGo.com and we will use our blog (and the IndieGoGo site) to update our visitors on the progress...
The first of the multi-part series of updates about TinyKeep's AI! Over the next few days I will be posting a series of videos about the monster intelligence...
A new version has been released! v1.2a means more scenarios, more modules, more graphics and sounds, more hulls, updated scenarios, NPC hulls and more!
AudioBrush is now open to a limited number of those lucky people that want in. To find out more information on how to become a tester visit this the AudioBrush...
This week we share some real insider info with you. We reveal our most valuable tool for level creation! And the coolest thing about it is that it's inexpensive...
It gets pretty hectic protecting construction workers from marauding bears, wizards etc, well it just got harder as plastic Soldiers have now been added...