Spiral Update 002 now out for ‘ORION: Dino Horde’! This huge update adds maps, hats, taunts, a huge game patch and tons of other juicy goodness.
We did some crafty scripting in Game Maker: Studio and came up with our own method of displaying ultra-stylized text that goes above and beyond Game Maker's...
We have added 2 Multiplayer modes to Compromised in our latest update: Co-op and Competitive. Read more to find out about the new content, watch a video...
3089 got some nice visual improvements guided by the artist for Towns. Also, lots of gameplay tweaks & a nasty crash fix are included.
Hello and welcome back to our Developer Blog. Today due to an imminent release, we have an announcement to make about Napoleonic Wars!
Hello. My name is Tom, and I’ve been narrative designer-ing The Swapper on and off for the last eleven months. When I’ve not been doing that I’ve been...
Pixabyte's Tony Mo takes a look at the recently released De/Ascend, a game concept created by 3 students.
I've just finished up the alpha build for Arecibo, a simple yet challenging puzzle game inspired by the Arecibo SETI Message.
In the new video one can see the Final Wave of Bosconian ships which consists of titan and doomstar class ships.
Here is our newest video for Rage Runner, the developer Diary.
Take a look at the news about spyra. An independent adventure/fantasy game.
We just started our fundraising campaign over at IndieGoGo.com and we will use our blog (and the IndieGoGo site) to update our visitors on the progress...
The first of the multi-part series of updates about TinyKeep's AI! Over the next few days I will be posting a series of videos about the monster intelligence...
A new version has been released! v1.2a means more scenarios, more modules, more graphics and sounds, more hulls, updated scenarios, NPC hulls and more!
AudioBrush is now open to a limited number of those lucky people that want in. To find out more information on how to become a tester visit this the AudioBrush...
This week we share some real insider info with you. We reveal our most valuable tool for level creation! And the coolest thing about it is that it's inexpensive...
It gets pretty hectic protecting construction workers from marauding bears, wizards etc, well it just got harder as plastic Soldiers have now been added...
During the course of working on SpookyQuest, I've managed to finish my first, second and third games ever. I'm hoping to bring that count up to four with...
Progress update and a quick glimpse into our production process.
We've fully redone every UI element in the game, save for the icons and text which will be filling out the boxes. This is big picture compiling the before...
In this tutorial, we will go through the process of creating a new mod for Natural Selection 2 and uploading it to the Steam Workshop. This tutorial assumes...
We have been hard at work to get marching cubes working. The following is our result.
The Monsters! soundtrack, Desperate Journey by Shawn Pierre, is now available on Bandcamp. To celebrate this release we will be giving away Bandcamp keys...
Hi guys! Here are quick news of the mod after two months of work. I just added a picture containing various screenshots from different maps in the gallery...
Elemental World is now on approved on Kickstarter! The game has been creeping along for the last few years being built in spare time and it has got a...
A new devlog entry about changes in spacecraft physics and visuals.
The past few weeks have been exceptionally busy time for the team so we must first apologise for the interruption in our series of weapon previews. They...
It's been quite a while since we've posted anything about the next patch! Here's a lot of new stuff to get the patch going including temperature and making...
Arcen's composer Pablo Vega provides an in-depth look at the making of the Skyward Collapse original soundtrack.
So we are back again after what seems like a long pause. We have not been spending this time slacking of, it’s just that we have been working so hard...