We just overhauled the current download system to bring you the files you want faster.
P.U.R.E., the Open Source RTS game from indie developer Wolfe Games, hits version 1.2! Read more about it here.
Sr. Designer David Feltham chronicles his journey to working on the sequel to Mass Effect.
Neurological recently released his first music pack for World of Padman standalone game. Download the music pack and enjoy.
We've been gradually improving our decals in our brand new engine. Now we're ready to show off the whole system in an HD video.
Prometheus is a type of game that just doesn't come around often, unique and well thought out promising to indulge your senses with cooperation and puzzle...
News Update #9: Pigsticker - Hello and welcome to another update of Traction Wars. This month we have two models by [TWDEV] Sir Apple, the Lee Enfield...
Welcome to the 76th installment to the Battle for Dune blogs! In this week's blog we show off more of Sandy Pass and more Harkonnen Inkvine Catapult animations...
A sneak peak into the details of creating Aero Empire's village center.
Click through to see an awesome ninja rabbit clay model and hear about another awesome indie game.
Valve spills the beans on custom content for the popular game, Left 4 Dead.
It's been over six long months of dedicated, at times daunting, and ultimately triumphant work...and COR Entertainment at last announces the release of...
Smashball on Steam – should you get it? Read ModDB's take on smashing balls and hookers. No, really.
Here are some collective thoughts on creating characters that gamers can relate to.
Hey! And welcome to Bulletz first update on it's new home on ModDB. For those of you who are regulars of our site, you won't notice that much of a difference...
A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.
This weeks blog we have a screen shot of the map Desert Assault. We also have some screens of the Tech Hospital internals.
Just a quick note to point you in the direction of our weekly podcast, Visiting the Village.
A never-before-seen look into the archives of one of the most anticipated mods this year.
It's the 30-level pre-release for our upcoming BASE jumping game, "AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity." You can try a new...
Dev.Mag has created a very interesting article all about zero dollar game marketing.
In this progress update, improvements were made to the mountains, light scattering was added for the point lights, and a new airship - the medium broadside-class...
We just finished the first scene of an Overgrowth comic we are working on. Check it out!
To celebrate one year in production I am proud to release to you guys the beta version of Duke Theft Auto that was only given to a handful of selected...
A reposted version of the June 15, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...
Lets take a light-hearted look at one theory on why nude mods exist.
Hello and welcome to the 75th installment to the Battle for Dune blogs. Today we have a House Harkonnen themed blog!
Learn how to effectively use your profiles on ModDB to reach new (and existing) fans through news, videos, downloads and other content we encourage you...
Learn a bit about where Aero Empire's world has come from, and what it looks like when you enter it.
After a long period of inactivity, we are most certainly not dead. Progress is moving at a steady pace, and we anticipate some serious updates in the...