This is a Star Wars: Battlefront II custom map very extremely loosely based on the Death Watch Bunker from Star Wars Galaxies. This map is only playable on the Galactic Civil war era. All sides/units are custom. Available modes are: Conquest, 2-Flag CTF, Campaign, Hunt, and Team Deathmatch. In Conquest and 2-Flag CTF, defend the bunker as the Death Watch or go the offense as the Galactic Empire. In the campaign, play as Captain Archer, a non-canon Imperial Storm Commando, as he carries out a covert operation for the Empire at the Death Watch bunker. This campaign is an homage to the greatest Star Wars first-person shooters of the 1990s (mainly Shadows of the Empire and Dark Forces). The map features appropriately randomized environments. Also, be on the lookout for a hidden, terrifying yet fun, Easter egg!
ENDOR: DEATH WATCH BUNKER 3.0 - by AQT
What it is:
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This is a map very extremely loosely based on the Death Watch Bunker from Star Wars Galaxies.
Read more about it here: Starwars.wikia.com
Information:
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This map is only playable on the Galactic Civil war era. All sides/units are custom.
Available modes are:
* Conquest
- Empire versus Death Watch
* 2-Flag CTF
- Empire versus Death Watch
* Campaign
- Play as Captain Archer, a non canon Imperial Storm Commando, as he carries out an operation for the Empire at the Death Watch bunker.
- This campaign is an homage to the greatest Star Wars first-person shooters of the 1990s (mainly Shadows of the Empire and Dark Forces).
* Hunt
- Death Watch versus Ewok Slave Miners
* TDM
- Imperial Stormtrooper Snipers versus B1 Assassin Battle Droids ("sniper war")
Features appropriately randomized environments
Be on the lookout for a hidden, terrifying yet fun, Easter egg!
Installation:
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Extract the DWB folder from the archive into your Star Wars Battlefront II\GameData\addon folder. Delete it to uninstall.
Note:
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Map will show up as just "Death Watch Bunker" on the Instant Action list.
If the campaign is not the first mode to be launched from the Instant Action list, then there will be an absence of music during its gameplay.
Credits:
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A very special thanks to:
- RevanSithLord, for writing a good portion of the campaign dialogue!
- TWINKEYRUNAWAY, for making the awesome trailer: Youtube.com
Version 2.0 Beta testers:
- RevanSithLord
- THEWULFMAN
- DarthD.U.C.K.
- Lephenix
- Lagomorphia
Version 3.0 Beta testers:
- Sandtrooper956
- Marth8880
- TWINKEYRUNAWAY
AceMastermind
- OOM & security battle droid models
AgentSmith_#27
- E-11b with mortar attachment MSH
Caleb1117
- work bench
- "Trigun" model
Cerfon Rournes
- Storm Commando visor addon
CodaRez
- E-11 blaster rifle/carbine model
DarthD.U.C.K.
- Death Watch CP icon
- DT-57 model
- EC detonator/Thermal detonator MSH & explosion effects
- HD clone trooper helmet
- health/ammo droids with lowrez
- Double weapon basepose
- New ammo, bacta, stamina, offense, & defense pick-up items
- New flag detpack & mine models
- CTF base MSH
- Anti-armor round & bowcaster quarrel models
- ACP muzzle flash effect
- Universal dead unit props
Deviss
- Assault Cannon MSH
- HD clone trooper kitbash
Eddie & Squipple
- Cart/rail track & tunnel beam models
Fragme!
- Bacta tank prop
- AT-AP
- HD clone trooper
- Missile launcher turret
Icemember
- Battle droid skins,
- Death Watch player models/skins/weapon models,
- New Stormtrooper/Shock Trooper models
- Imperial Officer & Heavy Gunner accessories
- Phase I Dark Trooper
Inyri Forge
- Bacta tank prop
Kinetosimpetus
- Imperial Heavy Repeater MSH
Marth8880
- Edited Polis Massa radar controls model
- Various fixed models
Maveritchell
- Fixed space service truck
MileHighGuy
- SWBF3 Scout Trooper model/texture conversion
Minilogoguy18
- Star Viper model
NeoMarz
- Star Viper texture
- Storm Commando parts
Null_1138
- Tunnel connector model
Rends
- Container & landing platform models
RepSharpshooter
- E-11b & EE-3 models/textures
- HD clone trooper
- Meshtool
Robert Mangaoang
- Ewok artwork
RogueKnight
- Pickaxe model
Sereja2
- RT-97C model/texture
Sky_216
- Red & blue bolt impact effects
- CIS blaster kitbashes
- Missile launcher turret
- Cave tunnel entrance model
SoundBible.com
- Various ambient sounds
Taivyx
- Force pike & stouker concussion rifle models/textures
The Hound/Scott Pilgrim/agentsmith38
- Giving/fixing collision on a number of props
THEWULFMAN
- Concussion grenade launcher explosion effect
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
This is a EPIC map/mod, I especialy like the phase 2 dark trooper, His gun sounds like a retro shooter lol. He is epic!
Thanks! :D
this is an awesome mappack, but could you a) make that commando trooper a playable character and make a clone wars version with pre visla, bo katan and other vmandalorians from the clone wars vs darth maul, savage opress and death watch maul troopers (watch season 5 14 to 16). its a big favour but would be awesome
Ok Somehow in conquest mode I was able to see a at ap and play in it was this the easter egg. I think it is capture all cp's and let the empire have one in the middle or capture all cps from the ewoks as the death watch. Or liberate The landing areas the death watch will capture as boba fett.
Ok I known the code to unlock the at ap in conquest mode first of all capture all cps as the death watch and the only cp the empire has left is cp 3 make sure you capture all cps from the ewoks to. Then go to the landing zone and you should find a ad dp walking around :)
You mean the AT-AP? It spawn when the Death Watch takes the platform CP outside. ;)
As for the easter egg: Youtube.com
creepy
Can map support Mass Effect?
Sorry, the Mass Effect: Unification mod is not currently supported by the map.
i cant seem to get the map working
Can u help me with some mods im trying to add audio to the game like add an additional track or 2 from tfa
İ can not find the way to the shield generator in the mission what i must do?
Hint: The solution is behind a locked door. You will need to find a way to unlock that door first, though. Hope this helps.
where is the security key
In a mine cart.
Mind giving us the Assault Cannon and E-11s (underbarrel model) mshs?
This is the greatest mod for Battlefront i've played so far. But tbh the search for the security key can be quite long, for instance I thought that maybe one of the ewoks had the key, unfortunetly they pretty much all fell of the bridge.
Another thing I want to mention is that the 1st Bossfight can be veeeeery long, I instantly died twice because the bodyguards killed me in the exact second i've spawned in.
9.5 / 10
- Great Music
- Great Voice actor
- Great Feeling
- Very nice Graphics
- Great Story
where is the key though
How do you add audio im trying to start modding and i vave tons of audio i could potentisly add to maps and era mods
ok so after 10 min i found the key. but where it is hidden is nearly impossible to get to
it's fantastic!!
It is the best map / mod I've ever played.
congratulations on the excellent work.
although I would have liked to use to storm command in the other game modes. And also the imperial officer in Conquest mode only uses the computer.
the lost key in the campaign is quite difficult to find, but otherwise perfect.
sorry for my spelling errors, I not speak good English X_x
The game keeps crashing to desktop as soon as the map finishes loading
Use a usb mic or plug your phones into the mic jack.
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please keep making awesome mods
0/10 i downloaded this map several times and the normal empire is appearing and there is no deathwatch there are rebels why??
you have not installed the latest 1.3 patch, look it up.
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i cant seem to find 1.3 patch
Here's the Version 1.3 Patch Indiedb.com
Alright man, I've just got to say that this is the most solid and creative mod for SWBF2 right now. The campaign alone is genius, and the voice acting is surprisingly good. My only complaint is that it might be a bit too difficult, particularly the part where you have to defend the cargo room. I get swarmed in seconds and they take the CP before I can even respawn. But other than that, simply incredible. The extra life pickups, the new sound effects and models, just everything. Super super high quality stuff. Looking forward to more from you dude. :)
Overall - 9/10, only because I've yet to beat the campaign. Maybe I just need to get gud lol.
According to Chrome this file is malicious (malware) and wont let me download it
This is the BEST self-contained side mod/map that I have found for BF2. The campaign is awesome (challenging for an experienced player without being impossible), the level looks and plays great. The sides in conquest are fun, interesting and balanced. The laser effects and hit effects have been improved and all of the models and skins look amazing! 5 out of 5 stars!
For those of you struggling with the campaign mission, make sure to use your detonator packs creatively. You can use them to booby trap doors where you know bad guys are going to be coming from in waves.
what's the backstory behind this?
Over a decade ago, a modder by the name of RSL had an idea to recreate the Death Watch Bunker from Star Wars Galaxies in a map for SWBF2. He needed help, so I helped him. Having not played the SWG myself, I was able to create a map based on the general premise of that location. To create the campaign, I was inspired by Dark Forces, Shadows of the Empire, and Republic Commando.
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